The Cost of Modern Gaming
Worth doing the arithmetic once.
A year, itemised
| Item | Typical annual cost |
|---|---|
| Console (spread over its life) | PLACEHOLDER_AMOUNT |
| Online subscription | PLACEHOLDER_AMOUNT |
| Game catalogue subscription | PLACEHOLDER_AMOUNT |
| New releases | PLACEHOLDER_AMOUNT |
| In-game purchases | PLACEHOLDER_AMOUNT |
| Total | PLACEHOLDER_AMOUNT |
Fill these in with figures you can actually source, and cite them. Numbers a reader can check are persuasive; numbers they can't are not.
The other cost
Money is the easy half. The rest is the download before you can start, the patch before you can load, the tutorial before you can play. For someone with forty minutes free, that overhead is most of the evening.
What we're offering instead
One purchase, no recurring cost, and no gap between deciding to play and playing. Shop PixelVerse™ Pro 3.0.